Wheel Generation Success and Failure

In the final installment of the portion of The Lottery Problem article series that has to do with the simple greedy wheel generator, I give a brief complexity analysis of my generation algorithm, and I report on the successes and the failures of the implemented generator:

On a 2.66 GHz Intel Core 2 Duo (though only using a single core), the generator consumed a peak of 1.87 GB of RAM and ran for approximately 36 hours before returning its wheel for 3-matches in a 6-from-49 lottery. […] The wheel that it generated for my target 6-from-49 3-match lottery was 325 tickets long. While this is in my opinion a pretty good wheel, it is not optimal.

You can read the whole article here. The long and the short of it is that the generator is indeed as efficient as I hoped it would be, but that it is not an optimal generator, as I suspected it would not be. The above-linked article includes a link to download the code for my implementation of this generator, if you wish to download it to play around with it or try to improve upon it.

My hunch is still that this problem is NP-Hard, and so I do not expect that any such simple generator will consistently produce optimal wheels. However, this is not the end of my series of articles on this problem. I do have hope that I can improve the generated wheels substantially by including a heuristic function that avoids the pitfalls of my current generator. Ultimately I would like to produce a generator that produces wheels that are guaranteed to be within a small approximation factor of optimal, or a randomized generator that is optimal with a reasonably high probability.

One small confession is that while I have posted the six articles in the current Lottery Problem series over the course of about six weeks, I had in fact written the entire greedy generator and knew its results before I even began writing the articles. For the heuristic and/or randomized generator that I am considering, I have so far done little more than pondering, so it may well be more than a week or two until the next article is posted.

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  1. random is in the eyes of the beholder.
    and the wheels generator are missing some points about duplicates agains the history winning numbers.

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